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BEN SNOoK
GAME ENGINEER
LEADER

I'm a game developer dedicated to the art of making both players and peers smile. When I'm trusted with a job, it gets done on time and done well.
Let's talk about my specialties:
PROGRAMMING
Need a new system in your project coded to a gold standard? I'm proficient and practiced in multiple languages, including but not limited to:
C++
std::cout << "C++" << std::endl;
C#
Console.WriteLine("C#");
Python
print("Python")
Lua
print("Lua")
GAME & LEVEL DESIGN
Whether making initial whiteboxes or refining minute details, I am equipped with the skills and drive to make any gameplay experience the best it can be.

Atrium, initial concept

Atrium, early whitebox

Atrium, final

Atrium, initial concept
1/3
(This map is Atrium, a Capture The Flag map made for the Core engine as a solo project! The map can be found here!)
LOOKING FOR MORE?
You're in luck!
Anything I do in life, I do with two priorities: do my best effort, and learn as much as I can. Whether a new concept, a new codebase, or a new engine, I pride myself on my ability to adapt quickly and master whatever I need to get the job done.
GET IN TOUCH
If you like what you see, I'd love to hear from you! These are the easiest ways to reach out to me.
Created with wix.com.
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