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BEN SNOoK








GAME ENGINEER
LEADER

 

IMG_9339_edited_edited.jpg

I'm a game developer dedicated to the art of making both players and peers smile. When I'm trusted with a job, it gets done on time and done well.

Let's talk about my specialties:

PROGRAMMING

Need a new system in your project coded to a gold standard? I'm proficient and practiced in multiple languages, including but not limited to:

C++

std::cout << "C++" << std::endl;

C#

Console.WriteLine("C#");

Python

print("Python")

Lua

print("Lua")

GAME & LEVEL DESIGN

Whether making initial whiteboxes or refining minute details, I am equipped with the skills and drive to make any gameplay experience the best it can be.

(This map is Atrium, a Capture The Flag map made for the Core engine as a solo project! The map can be found here!)

LOOKING FOR MORE?

You're in luck!

Anything I do in life, I do with two priorities: do my best effort, and learn as much as I can. Whether a new concept, a new codebase, or a new engine, I pride myself on my ability to adapt quickly and master whatever I need to get the job done.

GET IN TOUCH

If you like what you see, I'd love to hear from you! These are the easiest ways to reach out to me.

(408)-825-3459

  • LinkedIn

Connect with me on LinkedIn!

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